Graduation work: Business as Usual
By: Irma Pettersson

The game business as usual takes place on a planet called Earth.
A planet where the dominating species, humans, are currently going
all-in for self-destruction. The humans are using and damaging the
planet as if there were no tomorrow. Their activities are turning
up the heat on the planet. The increasing temperatures are causing
the ice to melt, wildfires to spread, destructive storms to rage,
and species to go extinct.
Business as Usual is designed as a reflection upon the human behavior
of living as if the earth was disposable. The game is not made to
provide a solution to the crisis nor cover all problems surrounding
it. However, it can be used as a starting point when talking about
social structures, capitalism, and climate change.
In the game, you will take the role as the proud owner of one of
the largest oil corporations on Earth. Your aim is to build your
oil empire to the top, take off in a space rocket, and leave the
burning world behind. In order to do so, you will have to ignore
climate catastrophes, bomb your competition, and steal resources
that aren’t yours to take. The harder you push your employees to
expand your oil empire, provide fuel for the humans, and climb the
ladder of society, the harder the planet will suffer. If you work
hard enough you will be able to snatch the last spot on the rocket
ship out of this earthly misery.


A special thanks to
my collaborators:
Morgan Haselden
Alexander Davey
Daniel Gustafsson
Jonathan Nilsson
Nasra Rashiid
This project wouldn't have
been the same without you ♥︎
